Developed by Supergiant Games, Bastion is an Action RPG about a Kid
that awakens to find his world torn apart by something called The
Calamity. The story is simple, but wonderfully told through fantastic
narration. Your goal is to power the Bastion, a sanctuary built to
survive such an event. You do so by going around the remaining chunks of
the world collection shards. These shards enable you to create
buildings where you can upgrade weapons, buy items, and accept
additional gameplay challenges. All of this happens to the wonderful
score composed by Darren Korb.
The art style of Bastion is superb.
The water color visuals paint such an amazing picture as that rapidly
builds itself as you move throughout the level. Everything from the
characters to the monsters is wonderfully drawn.
No
matter which path you choose to take, which weapons you use, or how
many times you fall off a cliff, the Narrator talks about everything you
do in the game. This storytelling device is easily one of the best I’ve
seen in recent memory. It all leads up to a choice you have to make in
the end that for once, feels earned by the story before it. Too often
choices are put in front of you that are rather black and white. No so
with Bastion.
You travel throughout the world of Bastion using the
Sky Bridge. This serves as your over-world map. Scattered throughout
the world map are challenge levels for each weapon in the game.
Completing each allows awards you with several different drives, ranging
from menial upgrades to some of the best abilities in the game. These
upgrades work towards building your weapons up while the abilities are
something extra to help you out in a pinch.
Bastion’s
gameplay is simple, yet effective. You control the Kid and a crosshair
for his weapons. There are only two types of weapons: melee and ranged.
You can carry two of any kind of weapon throughout the game. The problem
is that about half way through the game you’ll have obtained the some
of the most powerful weapons. This gives you no reason to upgrade your
other weapons past wanting to complete their specific challenges.
Bastion
plays rather fluidly, though sometimes it’s hard to judge how close you
are to a cliff and need to make that jump. Other times you’ll
completely miss your mark when throwing a weapon or using one of the
guns even though the crosshair is hovering right over your target.
Despite these issues though, Bastion is extremely fun to play.
If
you love great graphics, gameplay, and music all wrapped in one neat
downloadable package, then Bastion is for you. The game runs from $10 to
$15 depending on where you buy it, but it’s worth every dollar. Bastion
was a welcome addition to my gaming library in 2011.
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